Question about utils.tetraPoly
Hi there,
Recently I have been looking into Yade's tetra element. There is a question concerning me:
In yade, I first added a tetraPoly:
O.bodies.
And I looked its details:
O.bodies[0].shape.v
It returned:
[Vector3(
Vector3(
Vector3(
Vector3(
At first I thought it might be a local coordinates, however the center of this tetra was:
Vector3(
So I want to know how is tetra.shape.v calculated and how to change it into the normal global coordinates?
Question information
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- Status:
- Solved
- For:
- Yade Edit question
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- Solved by:
- MikeZhao
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