Problem with svgAndroidDestroy
Asked by
monopula
Hi, there
I have a little problem.
When I use the following:
long id = svgAndroidCreate();
svgAndroidParse
svgAndroidDestr
All works fine.
But in this case:
long id = svgAndroidCreate();
svgAndroidParse
svgAndroidRende
svgAndroidDestr
I've got the error:
Too many PopLocalFrame after destroy.
Thanks.
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- monopula
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