Format: 1.8 Date: Mon, 14 Jul 2014 14:31:00 +0000 Source: unity Binary: unity unity-services libunity-core-6.0-9 libunity-core-6.0-dev unity-autopilot unity-2d libunity-2d-private0 libunity-2d-private-dev unity-2d-panel unity-2d-spread unity-2d-common unity-2d-shell unity-2d-dbg Architecture: ppc64el ppc64el_translations Version: 7.2.2+14.04.20140714-0ubuntu1 Distribution: trusty Urgency: medium Maintainer: Ubuntu Build Daemon Changed-By: Ubuntu daily release Description: libunity-2d-private-dev - transitional dummy package libunity-2d-private0 - transitional dummy package libunity-core-6.0-9 - core library for the Unity interface libunity-core-6.0-dev - Core library for the Unity interface - development files unity - Interface designed for efficiency of space and interaction. unity-2d - transitional dummy package unity-2d-common - transitional dummy package unity-2d-dbg - transitional dummy package unity-2d-panel - transitional dummy package unity-2d-shell - transitional dummy package unity-2d-spread - transitional dummy package unity-autopilot - Autopiloted tests for Unity unity-services - Services for the Unity interface Launchpad-Bugs-Fixed: 607796 741869 924840 1281058 1283775 1304882 1307738 1308288 1308323 1308911 1309739 1310200 1313280 1316005 1317348 1320438 1321043 Changes: unity (7.2.2+14.04.20140714-0ubuntu1) trusty; urgency=medium . [ Alfred Neumayer ] * Restore the launcher position by reversing the animation and unsetting the DND_PUSHED_OFF quirk. (LP: #1304882) . [ Brandon Schaefer ] * TextInput: move the warning icon inside the input field, render it white (LP: #1307738) * ShutdownView: Scale up the Buttons and Text plus Borders of the UnityWindowView. (LP: #1308323) * Lockscreen warning icon needs a tooltip to say what the warning is about! (LP: #1308288) . [ Marco Trevisan (TreviƱo) ] * UnityScreen: always paint the lockscreen above, just add menu and onboard as exceptions Some code cleanup, factorizing similar code. (LP: #1313280) * ApplicationLauncherIcon: Focus and, in case, Spread the windows on DnD After 1 second that an user is over an icon, that icon should focus the relative application and Spread its windows if it has more than one opened. Correctly handle the DnD scale in launcher, and apply glow to the icon under pointer. (LP: #607796) * ShutdownView: Scale up the Buttons and Text plus Borders of the UnityWindowView. (LP: #1308323) * SwitcherView: use RawPixel's for the size values and convert them to match current scaling (LP: #1317348) * PluginAdapter: try to grab the screen to make sure that the screen is not grabbed FocusIn event with NotifyGrab mode is not always triggered by X when a window takes the grab, then we need to ensure that there's no grab by trying to get one. We only care about keyboard here, since pointer grabs don't affect us in general. (LP: #741869) * ShortcutView: use RawPixel's for the size values and convert them to match current scaling Plus dinamically allocate horizontal space, not to cut the text. (LP: #924840) . [ Chris Townsend ] * Fix issue where scaling the edge illumination up and down with the size of the Launcher icons would cause the illumination border to be offset and smaller than the icon. (LP: #1309739) * Fix issue where the number of Launcher icon pips are not always properly updated when a new window of an already running application is opened. (LP: #1283775) * Fix issue where the Panel shadow would get drawn over drop down windows in full screen windows. (LP: #1316005) * Bump upstream release to 7.2.2. . [ Andrea Azzarone ] * Clear the clipboard when locking the screen. (LP: #1308911) * Disable switcher gestures if screen is locked. Fixed a regression. (LP: #1321043) * Pass the correct options to showLauncherKeyTerminate in UnityScreen::OnLockScreen (LP: #1320438) * Fix skype indicator blinking. (LP: #1310200) * Add a warning in the session dialog if other sessions are still open. (LP: #1281058) . 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