Segmentation fault due to the interaction
Dear all,
I am very new and only learn YADE from Youtube of Mr. Janek Kozicki, so I only know a few things. Probably my problem is in principle but unfortunately I cannot locate the problem itself more accurately. I am just assuming that it is in the interaction especially on the functors, I dunno how to use it efficiently.
I am using:
Yade 2020.01a
Using python version: 3.8.5 (default, Jul 28 2020, 12:59:40)
[GCC 9.3.0]
TCP python prompt on localhost:9000, auth cookie `kcysud'
XMLRPC info provider on http://
I am trying to build up a simulation for a simple Rockfall model, that if I can describe it, there are a boulder and grain (Z Y view), I want to make the boulder drops into the grains, and I want to make the grains is scattered under the weight of the boulder. The floor (I am using wall) has no interaction, just as a base/bed.
I tried to input other functor which is [Ip2_FrictMat_
If this script of mine is working properly, the sequence of simulation should be as follow:
Generate a sphere > create Spherepack > create a wall (as a floor) > a sphere (boulder) drops into the grains (spherepack)
I noticed that other researchers had asked similar question in Launchpad, but I still can't find a solution to my problem here.
My script is as follow:
##Define Geometry
O.bodies.
##Sphere pack in box shape
from yade import pack, timing
readParamsFromT
sp=pack.
sp.makeCloud(
##Wall
O.bodies.
##Engines and Constitutive Law
O.engines=
InsertionSortC
InteractionLoo
[Ip2_
NewtonIntegra
O.dt=.01*
#O.save(
I hope to get some advice on how to solve this problem of mine.
Thank you very much in advance!
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