Modeling a 2D box pack
I'm altering my colleague's code of a 3D cylinder model that utilizes sp.makeCloud. As a beginner user, I understand that it is "simple" code such that it only simulates randomly generated particles that fall and settle in the cylinder.
I'm trying to pivot the workspace into a simplified 2D problem.
The problem: when I change the geometry of the cylinder body from Cylinder=
The "show 3D" window has not generated a sphere cloud nor the new geometry.
I figured switching from a cylinder to a box should be simple, but identifying the issue has become a challenge. Once I complete this step of switching body geometry, I hope to move onto constraining axes to trick Yade into a 2D simulation.
I'll share code if requested but I understand this forum is intended for asking problems, not code vomiting :)
Let me know if there's anything I should consider to move forward. Thanks!
- Kieran (the struggling first year)
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