Damage value from cpm model

Asked by chanaka Udaya

Dear all,

I would like to obtain the scalar damage value (omega=0-1) from cpm model without using VTK recorder.
Afterthat, I wanted to colour the spheres based on damage value using scalarOnColorScale function. which requres,

yade._utils.scalarOnColorScale((float)x[, (float)xmin=0[, (float)xmax=1]]) → Vector3

Parameters:

x (float) – scalar value which the function applies to.
xmin (float) – minimum value for the color scale, with a return value of (0,0,1) for x ≤xmin, i.e. blue color in RGB.
xmax (float) – maximum value, with a return value of (1,0,0) for x ≥xmax, i.e. red color in RGB.

Returns:

a Vector3 depending on the relative position of x on a [xmin;*xmax*] scale.

How can I get this x(float) parameter for this case?

Previously I have added the colour to fully debonded/damaged bonds using following code running inside pyRunner,

def colorspheres():
 for i in O.interactions:
  if hasattr(i.phys, 'isCohesive'):
   if i.phys.isCohesive == 0:
    a=i.id1
    b=i.id2
    O.bodies[a].shape.color = (1,0,0)
    O.bodies[b].shape.color = (1,0,0)

But now I want to color the spheres based on their damage value not only the fully damaged value

Could you please help me on this?

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Jan Stránský
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Jérôme Duriez (jduriez) said :
#1

Are you asking what YADE attribute could correspond to a "sphere damage value" in the CPM ?

Or what is the use of scalarOnColorScale() ?

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chanaka Udaya (chanaka-udaya) said :
#2

>>Are you asking what YADE attribute could correspond to a "sphere damage value" in the CPM ?

When one spheres are interacting another sphere It will create a interaction. If two spheres are in tension, when it exceeds the elastic limit subjected to damage and this damage value is varying from 0 to 1.

For instance, I want to print this damage value in the terminal

>>Or what is the use of scalarOnColorScale() ?

based on the O.interactions ,I can extract the particle ids corresponding to the interaction. If I can obtain the scalar damage value corresponding to a particular interaction, I can color the two spheres based on this damage value with time.

Like this,in this case rotation

for b in O.bodies:
  b.shape.color=scalarOnColorScale(b.state.rot().norm(),0,pi/2.)

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Best Jan Stránský (honzik) said :
#3

Hello,

you can try b.state.normDmg [1] (which is not damage, but rather residual strength [2,3], which is somewhat more intuitive to interpret).
Needs CpmStateUpdater [4] to be run before to have the value updated.

> based on the O.interactions ,I can extract the particle ids

or the other way around, based on body, you can extract interactions:
###
intrs = b.intrs() # [5]
avgDmg = sum(i.phys.omega for i in intrs) / len(b.intrs)
b.shape.color = scalarOnColorScale(avgDmg,0,1)
###

cheers
Jan

[1] https://yade-dem.org/doc/yade.wrapper.html#yade.wrapper.CpmState.normDmg
[2] https://gitlab.com/yade-dev/trunk/-/blob/master/pkg/dem/ConcretePM.cpp#L645
[3] https://gitlab.com/yade-dev/trunk/-/blob/master/pkg/dem/ConcretePM.cpp#L673
[4] https://yade-dem.org/doc/yade.wrapper.html#yade.wrapper.CpmStateUpdater
[5] https://yade-dem.org/doc/yade.wrapper.html#yade.wrapper.Body.intrs

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chanaka Udaya (chanaka-udaya) said :
#4

Thanks Jan Stránský, that solved my question.