Problem of Bodies rotation
I hope to design a plane named IDGround, it can rotate with the given velocity, and it can be controlled to start, stop, change the speed and the direction in the simulation.
I used the pack.sweptPolyl
Thank you very much.
Yang Yi
positionGround = [
]
Ground = pack.sweptPolyl
IDGround = O.bodies.
def myRotation():
for i in IDGround:
O.engines = [
ForceResett
InsertionSo
Interaction
# handle sphere+sphere and facet+sphere collisions
NewtonInteg
PyRunner(
# RotationEngine(
]
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- Jan Stránský
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