tie particles together

Asked by xjin

I want to use spheres to simulate a line. I want to build them like this:
--------------------------------------------------------------------------------------
O.bodies.append(sphere([0,0,0],1))
O.bodies.append(sphere([0,0,2],1))
O.bodies.append(sphere([0,0,4],1))
O.bodies.append(sphere([0,0,6],1))
----------------------------------------------------------------------------------------
1. if i use appendClumped(), the final body is a rigid aggregate.I want to tie them by their contact point,and it is not rigid but soft?
2.In other words, they are tied togther but every particle work themselves.and they can not be easily divided.
Can you give me some suggestion?
Thanks a lot!

Question information

Language:
English Edit question
Status:
Solved
For:
Yade Edit question
Assignee:
No assignee Edit question
Solved by:
Jérôme Duriez
Solved:
Last query:
Last reply:
Revision history for this message
Best Jérôme Duriez (jduriez) said :
#1

Hi,

You may look into defining cohesive (e.g. tensile resisting) interactions between the spheres, with CohFrictMat and related classes.

Note that there should be many papers in the DEM litterature that approximate structures with chains of spheres. The current YADE state of the art may be models using ChainedCylinders (now deprecated ?) and GridConnection (replacing the former) classes.

Revision history for this message
xjin (jpeng22) said :
#2

thanks

Revision history for this message
xjin (jpeng22) said :
#3

Thanks Jérôme Duriez, that solved my question.