Law2_ScGeom6D_CohFrictPhys_CohesionMoment
Hi,
Im trying to solve this code,
#exercicio de Law
# basic simulation showing sphere falling ball gravity,
# bouncing against another sphere representing the support
# DATA COMPONENTS
# add 2 particles to the simulation
# they the default material (utils.defaultMat)
O.bodies.append([
# fixed: particle's position in space will not change (support)
utils.
# this particles is free, subject to dynamics
utils.
])
# FUNCTIONAL COMPONENTS
# simulation loop -- see presentation for the explanation
O.engines=[
ForceResetter(),
InsertionSor
InteractionLoop(
[
[
[
),
# apply gravity force to particles
GravityEngin
# damping: numerical dissipation of energy
NewtonIntegr
]
O.dt=.5e-
O.saveTmp()
To understand better the Law2_ScGeom6D_
[1]ERROR /tmp/buildd/
terminate called after throwing an instance of 'std::runtime_
what(): Undefined or ambiguous IPhys dispatch for types FrictMat and FrictMat.
What am I doing wrong
Thanks
Question information
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- For:
- Yade Edit question
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- Solved by:
- Jérôme Duriez
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