How to rotate a predefined packing
Hi there,
just wondering, is there a way to rotate a packing before or during a simulation?
In fact, I would like to load a predefined packing (doing ymport.
I tried to play with the definition of the walls ids in the triaxialCompres
If no solution exists, would it be possible to add a function "rotate" similar to the "shift" already implemented in the Ymport.text? If yes, would you have any suggestions to do it properly?
Thanks in advance
Luc
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- Yade Edit question
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- Anton Gladky
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