In the ver 1.4.2 is there a way to place a local image into an overlay

Asked by Mike H

We have multiple players that share the same background and overlays. However in a section of the overlay each player has it own icon( jpeg/image) that denote it location in the building. Is there a way to display/assign a local file on the player into the overlay area? This would free up alot of the library files that and overlays. I see an option for local video but no help how to use the feature.

Thanks

Question information

Language:
English Edit question
Status:
Solved
For:
Xibo Edit question
Assignee:
No assignee Edit question
Solved by:
Alex Harrington
Solved:
Last query:
Last reply:
Revision history for this message
Best Alex Harrington (alexharrington) said :
#1

The easiest way would be to use an embedded HTML media with an image in it:

<img src="file://c:/path/to/file.jpg" width="100" height="50">

or similar.

Note then it's totally your responsibility to ensure that file is present on the client.

Alex

Revision history for this message
Mike H (s-mike-s) said :
#2

Thanks Alex Harrington, that solved my question.

Revision history for this message
Matthew Holder (matt-mattmole) said :
#3

I've just added a blueprint that could go part way towards what you would like. Please note though, that it is just an idea from my head and not something that will be implemented!

Revision history for this message
Mike H (s-mike-s) said :
#4

Alex answer worked. Might be nice if you there was a button like the "local video" in the area overlay design but be "local image"

Revision history for this message
Mike H (s-mike-s) said :
#5

The local image should not have a timer. It should not be able to hold the layout from finishing.

Revision history for this message
Alex Harrington (alexharrington) said :
#6

Mike - Xibo doesn't work like that. All items have to have a duration. You'd just set it to a couple of seconds with no other items in the region and you get the same result.