Nonsensical values in *.sms files
I'm in the process of trying to wrap my head around how Stratagus/Wargus works and came across an oddity. Provided with the source code there are the campaign and map files that take the form of *.sms & *.smp files that list every tile of the map by coordinate and by corresponding tile on the tileset. e.g.
...
SetTile(112, 11, 0, 0)
SetTile(112, 12, 0, 0)
SetTile(1889, 13, 0, 0)
SetTile(1824, 14, 0, 0)
SetTile(1953, 15, 0, 0)
SetTile(113, 16, 0, 0)
SetTile(113, 17, 0, 0)
...
But the defined tilemap (winter.lua) which corresponds to graphics/
Looking at the rest of (8)plains-
1536, 1537, 1552, 1553, 1568, 1569, 1570, 1584, 1585, 1600, 1601, 1602, 1632, 1633, 1648, 1649, 1664, 1680, 1681, 1682, 1696, 1697, 1712, 1713, 1714, 1728, 1729, 1744, 1745, 1792, 1793, 1808, 1809, 1824, 1825, 1840, 1841, 1856, 1857, 1872, 1873, 1888, 1889, 1904, 1905, 1920, 1921, 1936, 1937, 1952, 1953, 1968, 1969, 1984, 1985, 2000, 2001
After greping the remainder of the source I could not find any other instance of these numbers outside of their specification in other map files.
What do these numbers correspond to?
Question information
- Language:
- English Edit question
- Status:
- Expired
- For:
- Wargus Edit question
- Assignee:
- No assignee Edit question
- Last query:
- Last reply: