Changing Colors

Asked by Bullet

I've been playing wargus and decided to start making a mod, starting with the graphics. I started making my own buildings and started replacing them, but for some reason in game some colors started flickering on it, so I thought it might be too high bit and fixed the building, then I added another one but now all the icons are flickering too. Do I just need to simply render the building to look warcraft 2 style, or is there a way to fix this?

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Joris Dauphin (joris-dauphin) said :
#1

graphism should use pallette.
some colors in the palette are reserved for player color, "color cycling" (mainly for the water).

(according to stratagus.lua
DefinePlayerColorIndex(208, 4) -- 208, 209, 210, 211
AddColorCyclingRange(38, 47) -- water
AddColorCyclingRange(205, 207) -- building
AddColorCyclingRange(240, 244) -- icon
)

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Launchpad Janitor (janitor) said :
#2

This question was expired because it remained in the 'Open' state without activity for the last 15 days.

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Pali (pali) said :
#3

Marked as answered

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Andre Novellino Gouvêa (andre-ng) said :
#4

The same issue happened to me when I added a second icon. It seems that the problem was not with my icon itself, but that I replaced icon 171, and without it the pallette may no longer be saved correctly. When I added my two icons to the end of the icons.png file instead, everything worked fine, and the issue was solved.

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