can icon travel be coded to toggle off? Real issue if you have an enemy.

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Idea: Toggle on/off for icon travel

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Dragonknight (dazedxjoker) said :

I believe you can go to Nishnatoba and use 'area off' and it shouldn't take you through any of the icons.

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keneanung (flori-1990) said :

This is implemented as "vm config icon_travel".

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