Why does the places dir for launcher hardcoded to non-2d unity?

Asked by Ahmad Syukri Abdollah

In trunk/launcher/UnityApplications/launcherplaceslist.cpp, the path for places is hardcoded as follows (line 25):

  #define PLACES_DIR "/usr/share/unity/places/"

What is the rationale behind this? Why not use the one provided by unity-2d?

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Olivier Tilloy (osomon) said :
#1

Despite being two different implementations, Unity and Unity-2d share most of their backend implementations as well as resources and assets. The place files are installed by unity-place-files and unity-place-applications in /usr/share/unity/places/, there would be no point in duplicating them to make them unity-2d-specific.

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