Binary package “libosgearth-dev” in ubuntu xenial
osgEarth development files
osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph
(OSG), an open source, high performance, 3D graphics toolkit. Just create a
simple XML file, point it at your imagery, elevation, and vector data, load it
into your favorite OSG application, and go! osgEarth supports all kinds of
data and comes with lots of examples to help you get up and running quickly
and easily.
.
This package contains the development files.
Source package
Published versions
- libosgearth-dev 2.5.0+dfsg-8build1 in amd64 (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in amd64 (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in arm64 (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in arm64 (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in armhf (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in armhf (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in i386 (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in i386 (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in powerpc (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in powerpc (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in ppc64el (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in ppc64el (Release)
- libosgearth-dev 2.5.0+dfsg-8build1 in s390x (Proposed)
- libosgearth-dev 2.5.0+dfsg-8build1 in s390x (Release)