Binary package “libclansdl-1.0” in ubuntu trusty
SDL module for ClanLib game SDK
ClanLib delivers a platform independent interface to write games with.
If a game is written with ClanLib, it should be possible to compile the
game under any platform (supported by ClanLib, that is) without changing
the application source code.
.
But ClanLib is not just a wrapper library, providing a common interface
to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While
platform independence is ClanLib's primary goal, it also tries to be a
service-minded game SDK. In other words, great effort has been put into
designing the API, to ensure ClanLib's ease of use - while maintaining its
power.
.
This package contains the SDL module (clanSDL).
Source package
Published versions
- libclansdl-1.0 1.0~svn3827-3build1 in amd64 (Release)
- libclansdl-1.0 1.0~svn3827-3build1 in arm64 (Release)
- libclansdl-1.0 1.0~svn3827-3build1 in armhf (Release)
- libclansdl-1.0 1.0~svn3827-3build1 in i386 (Release)
- libclansdl-1.0 1.0~svn3827-3build1 in powerpc (Release)
- libclansdl-1.0 1.0~svn3827-3build1 in ppc64el (Release)