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openarena (0.8.8-5+deb7u1) unstable; urgency=low
* Add patch from upstream to fix a client-triggerable server crash.
Thanks to Poul Sander and Markus Koschany (Closes: #681812)
-- Simon McVittie <email address hidden> Fri, 14 Sep 2012 07:52:53 +0100
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openarena (0.8.8-5) unstable; urgency=low
* Don't refuse to start a new openarena-server if there's a stale
pid file (Closes: #678543)
* Make sure to get the status of the right ioq3ded instance, using
the pid file
-- Simon McVittie <email address hidden> Sat, 23 Jun 2012 00:36:45 +0100
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openarena (0.8.8-4) unstable; urgency=high
[ Fabian Greffrath ]
* Include details of ioquake3 (or ioquake3-server) in openarena (or
openarena-server) bug reports
[ Simon McVittie ]
* When we upgraded from before 0.8.8, actually avoid running the server
as intended (thanks to Stepan Golosunov for the patch; closes: #673128)
* Include CPPFLAGS in CFLAGS for full hardening (the build system doesn't
respect CPPFLAGS otherwise)
-- Simon McVittie <email address hidden> Mon, 16 Apr 2012 12:18:38 +0100
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openarena (0.8.8-3) unstable; urgency=low
* Fix upgrades of openarena-server from squeeze (Closes: #666769):
- create /var/games/openarena-server if necessary
- if /etc/default/openarena-server doesn't exist, assume we're upgrading
from before the init script existed, and disable the init script
by default
-- Simon McVittie <email address hidden> Sun, 01 Apr 2012 22:04:29 +0100
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openarena (0.8.5-10) unstable; urgency=low
[ Bruno "Fuddl" Kleinert ]
* As the package uses debhelper (>= 8) the parallel=N stuff can be removed
from debian/rules
[ Simon McVittie ]
* Set protocol for ioquake3 >= r2075, as well as for older versions
* Use Quake3Arena as our game name, so IPv6 queries to master servers
might actually work
-- Micah Gersten <email address hidden> Tue, 09 Aug 2011 00:06:49 +0000