Change logs for openarena source package in Natty

  • openarena (0.8.5-7) unstable; urgency=low
    
      * Use ~/.openarena, not ~/openarena (Closes: #612782)
    
    openarena (0.8.5-6) unstable; urgency=low
    
      * Use com_basegame, com_homepath etc. from recent upstream ioquake3
        - depend on a suitably new snapshot
        - keep the older build-dependency, since all we actually need is q3arch.sh
      * Add an openarena-dbg package with debug symbols
      * Don't strcpy a buffer into itself, squashing a valgrind warning
      * Declare CG_FairCvars properly, squashing a compiler warning
      * Convert debian/copyright to machine-readable format
    
    openarena (0.8.5-5+exp3) experimental; urgency=low
    
      * Make the OPENARENA_BACKTRACE option work correctly
    
    openarena (0.8.5-5+exp2) experimental; urgency=low
    
      * Create a Debian-openarena user and install an init script (off by default)
        (Closes: #503106)
      * Add a README.Debian explaining alternative ways to run the server
      * Depend on an ioquake3-server new enough to install q3arch, and run that
        instead of having our own copy
      * Depend on debhelper 8 and convert the rules file to dh style
    
    openarena (0.8.5-5+exp1) experimental; urgency=low
    
      * Install wrapper scripts for ioquake3, instead of our own engine
        - therefore we no longer use a local copy of libjpeg (Closes: #495966)
        - remove all patches that only change the engine
        - adjust FreeBSD portability patch to only apply to the game code
      * Set up debian/rules so DEB_BUILD_OPTIONS="noopt" does a debug build
      * Improve the man pages
      * Update q3arch.sh from ioquake3
        - don't warn when building on arm/armel
        - output the chosen architecture for the benefit of buildd logs
     -- Micah Gersten <email address hidden>   Sat,  12 Feb 2011 17:17:44 +0000
  • openarena (0.8.5-5) unstable; urgency=medium
    
      * Add patch (already upstream as oax r239) to fix a crash if a non-client
        object is damaged by a non-player source, e.g. setting off the Kamikaze
        near a powerup (Closes: #599866)
     -- Ubuntu Archive Auto-Sync <email address hidden>   Fri,  15 Oct 2010 09:51:26 +0000
  • openarena (0.8.5-4) unstable; urgency=low
    
      * Build a second copy of the game logic and install it in a subdirectory.
        It turns out that OpenArena 0.8.1 and 0.8.5 aren't network-compatible.
      * Depend on openarena-data (>= 0.8.5-3~) which causes us to load the
        0.8.1-compatible game logic whenever the upstream version would use
        0.8.1's bytecode (Closes: #592965)
     -- Gerfried Fuchs <email address hidden>   Mon,  06 Sep 2010 11:31:49 +0100