-
openarena (0.8.5-4) unstable; urgency=low
* Build a second copy of the game logic and install it in a subdirectory.
It turns out that OpenArena 0.8.1 and 0.8.5 aren't network-compatible.
* Depend on openarena-data (>= 0.8.5-3~) which causes us to load the
0.8.1-compatible game logic whenever the upstream version would use
0.8.1's bytecode (Closes: #592965)
-- Gerfried Fuchs <email address hidden> Mon, 06 Sep 2010 11:31:49 +0100
-
openarena (0.8.5-3) unstable; urgency=medium
* Add patch from oax r203 to fix server crashes if a player joins, then
rapidly leaves or dies (Closes: #592020)
openarena (0.8.5-2) unstable; urgency=low
[ Simon McVittie ]
* Improve patch tagging/attribution
* Add patch from ioquake3 r1788 to avoid buffer overflows
* Upload to unstable, now that -data 0.8.1+dfsg1-1 has migrated
[ Ansgar Burchardt ]
* debian/control: Remove myself from Uploaders.
openarena (0.8.5-1) experimental; urgency=low
* New upstream version (Closes: #573995)
* Repack upstream tarball to have engine and game subdirectories; the
engine subdirectory is from ioquake3 svn, and the game subdirectory
is from Open Arena Expanded (the stuff previously applied as a patch)
* Apply some of the OpenArena changes to ioquake3 as Debian patches; move
the remaining OpenArena changes to debian/unapplied/
* Adjust previous Debian patches to apply to this structure
* q3arch.sh: be more pedantic about the listed architectures, since they
have to be kept in sync with q_platform.h (possibly fixing OA on mipsel,
if it will even run there)
* Add a stub watch file explaining why we can't use uscan for OA
* Standards-Version: 3.9.1 (no changes needed)
- one known Policy violation: the embedded libjpeg is filed as #495966
-- Gerfried Fuchs <email address hidden> Tue, 17 Aug 2010 12:48:36 +0100
-
openarena (0.8.1-8) unstable; urgency=low
* Add myself to Uploaders
* Standards-Version: 3.9.0 (no changes needed)
* Ship the source code for the game logic (normally in QVN bytecode files,
which need a non-free compiler), from openarena-modSDK-0.8.1.tar.bz2;
compile it to native code and package it in openarena-server
(Closes: #559240)
* Make openarena depend on openarena-server, to avoid having to add a third
binary package for the game code (this adds less than 1MB to an
installation of openarena)
* Load data from /usr/lib, and create symlinks to the PK3 files in
/usr/share, to avoid having to define yet another search path
* Load game logic as native code if the QVM file starts with magic number
'NTVE', even on pure servers
* Tighten versioned dependency on openarena-data - now that we're shipping
the game logic here and the rest in openarena-data, we need to make sure
they're in sync
-- Mikhail Turov <email address hidden> Thu, 22 Jul 2010 00:38:00 +0100
-
openarena (0.8.1-7) unstable; urgency=low
* Use memmove instead of strcpy for overlapping memory regions.
(LP: #554748)
+ new patch: memmove.patch
* Fix spelling error.
+ new patch: spelling.patch
* debian/control: Add ${misc:Depends} to binary package dependencies.
* Bump Standards-Version to 3.8.4 (no changes).
-- Ubuntu Archive Auto-Sync <email address hidden> Mon, 14 Jun 2010 09:49:40 +0100
-
openarena (0.8.1-6) unstable; urgency=low
* Convert source package to format 3.0 quilt
* Drop build dependency on quilt
* Remove quilt calls from debian/rules
* Drop build dependency on sharutils, because we now can ship (binary) PNG
icons in debian 3.0 source packages
* Import a patch from Simon McVittie (see #546184 for details) to fix building
openarena on amd64 processors with a 32bit userland. Thanks to Simon
McVittie! (Closes: #546184)
* Allow parallel builds for SMP machines to speed up building openarena
* Update Vcs-* fields as this package now lives in Git
-- Ubuntu Archive Auto-Sync <email address hidden> Fri, 18 Dec 2009 17:45:32 +0000