libbullet-dev binary package in Ubuntu Jammy ppc64el

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
  * Used by many movie and game companies in AAA titles on Playstation 3, XBox
    360, Nintendo Wii, PC, Android and iPhone.
  * Modular extendible C++ design with hot-swap of most components.
  * Discrete and continuous collision detection (CCD).
  * Swept collision queries.
  * Ray casting with custom collision filtering.
  * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
    non-convex triangle meshes.
  * Support for dynamic deformation of non-convex triangle meshes, by refitting
    the acceleration structures.
 .
 Multiphysics support including:
 .
  * Rigid body dynamics including constraint solvers, generic constraints,
    ragdolls, hinge, ball-socket.
  * Support for constraint limits and motors.
  * Soft body support including cloth, rope and deformable.
  * Bullet is integrated into Blender.
  * Serialization of physics data in the cross-platform binary bullet file
    format.
 .
 This package contains development files for Bullet.

Publishing history

Date Status Target Pocket Component Section Priority Phased updates Version
  2021-12-07 00:29:29 UTC Published Ubuntu Jammy ppc64el release universe libdevel Extra 3.06+dfsg-4build2
  • Published
  • Copied from ubuntu jammy-proposed ppc64el in Primary Archive for Ubuntu
  Deleted Ubuntu Jammy ppc64el proposed universe libdevel Extra 3.06+dfsg-4build2
  • Removal requested .
  • Deleted by Ubuntu Archive Auto-Sync

    Moved to jammy

  • Published
  2021-12-07 00:32:49 UTC Superseded Ubuntu Jammy ppc64el release universe libdevel Extra 3.06+dfsg-4build1
  • Removed from disk .
  • Removal requested .
  • Superseded by ppc64el build of bullet 3.06+dfsg-4build2 in ubuntu jammy PROPOSED
  • Published
  • Copied from ubuntu hirsute-proposed ppc64el in Primary Archive for Ubuntu

Source package