zdbsp 1.19+20181027+dfsg.1-4 source package in Ubuntu

Changelog

zdbsp (1.19+20181027+dfsg.1-4) unstable; urgency=medium

  * Re-add myself as Maintainer. Closes: #1070312.

 -- Jonathan Dowland <email address hidden>  Sat, 04 May 2024 09:32:40 +0100

Upload details

Uploaded by:
Jon Dowland
Uploaded to:
Sid
Original maintainer:
Jon Dowland
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe misc

Downloads

File Size SHA-256 Checksum
zdbsp_1.19+20181027+dfsg.1-4.dsc 1.9 KiB d53c7269402b4c7930147df69228937e551e9f494183653f3d6844aa572a0a7b
zdbsp_1.19+20181027+dfsg.1.orig.tar.xz 93.6 KiB 027261dbef41ddbb5b954dbd3b5aa7f7a66f9bc47c0af3106f8a3f890f9aa748
zdbsp_1.19+20181027+dfsg.1-4.debian.tar.xz 3.4 KiB 1c70a5fd8cc68e8bfde69422ad6446b9f4512714d3b13561f2dcb063a6a53d56

No changes file available.

Binary packages built by this source

zdbsp: node builder library for OpenGL-based Doom-style games

 zdbsp is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.

zdbsp-dbgsym: debug symbols for zdbsp