I'm marking this needs-design, because currently we have 2 different implementations:
1) Unity (3D) puts the launcher and the BFB on the primary monitor (it could be the left one or even the right one, the choice is the user's).
2) Unity-2d puts the launcher and BFB on the left monitor regardless of whether its the primary monitor or not
I'm marking this needs-design, because currently we have 2 different implementations:
1) Unity (3D) puts the launcher and the BFB on the primary monitor (it could be the left one or even the right one, the choice is the user's).
2) Unity-2d puts the launcher and BFB on the left monitor regardless of whether its the primary monitor or not
Which one is more appropriate?