ruby-eventmachine 1.3~pre20201020-b50c135-4build1 source package in Ubuntu

Changelog

ruby-eventmachine (1.3~pre20201020-b50c135-4build1) jammy; urgency=medium

  * No-change upload due to ruby3.0 transition.

 -- Lucas Kanashiro <email address hidden>  Wed, 17 Nov 2021 17:40:00 -0300

Upload details

Uploaded by:
Lucas Kanashiro
Uploaded to:
Jammy
Original maintainer:
Debian Ruby Extras Maintainers
Architectures:
any
Section:
ruby
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
ruby-eventmachine_1.3~pre20201020-b50c135.orig.tar.gz 251.4 KiB 47805d4d908c27820b07865c9bf04f317c614516c41d91bc624c8d5efb52db80
ruby-eventmachine_1.3~pre20201020-b50c135-4build1.debian.tar.xz 13.4 KiB e2d2d01d16bcbe66d9c0b8ad001328680696b3d2cc7688358f9640f686023dea
ruby-eventmachine_1.3~pre20201020-b50c135-4build1.dsc 2.3 KiB 7694f34a953329f77be5569613b45ea4f659c1c1b515ef4bc166de7697251c8a

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Binary packages built by this source

ruby-eventmachine: Ruby/EventMachine library

 EventMachine implements a fast, single-threaded engine for arbitrary network
 communications. It's extremely easy to use in Ruby. EventMachine wraps all
 interactions with IP sockets, allowing programs to concentrate on the
 implementation of network protocols. It can be used to create both network
 servers and clients. To create a server or client, a Ruby program only needs
 to specify the IP address and port, and provide a Module that implements the
 communications protocol. Implementations of several standard network protocols
 are provided with the package, primarily to serve as examples. The real goal
 of EventMachine is to enable programs to easily interface with other programs
 using TCP/IP, especially if custom protocols are required.

ruby-eventmachine-dbgsym: debug symbols for ruby-eventmachine