openarena 0.8.5-10 source package in Ubuntu

Changelog

openarena (0.8.5-10) unstable; urgency=low

  [ Bruno "Fuddl" Kleinert ]
  * As the package uses debhelper (>= 8) the parallel=N stuff can be removed
    from debian/rules

  [ Simon McVittie ]
  * Set protocol for ioquake3 >= r2075, as well as for older versions
  * Use Quake3Arena as our game name, so IPv6 queries to master servers
    might actually work
 -- Micah Gersten <email address hidden>   Tue,  09 Aug 2011 00:06:49 +0000

Upload details

Uploaded by:
Micah Gersten
Uploaded to:
Oneiric
Original maintainer:
Debian Games Group
Architectures:
any
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release universe games

Downloads

File Size SHA-256 Checksum
openarena_0.8.5.orig.tar.bz2 2.5 MiB 3e9ccd58f1a95d4a103f4729ed6a6c88174503cfea1b4c13bf723ec8916a17e5
openarena_0.8.5-10.debian.tar.gz 43.1 KiB 19a4352ab287722d8434835d3e85bdd4c407fb2e8e404e56510567cb1243b082
openarena_0.8.5-10.dsc 1.9 KiB a57ced012e6ddb0d26e3ba9bb1cb9a1f0993e2804fbfe1fe705ee57a1fb560f1

Available diffs

View changes file

Binary packages built by this source

openarena: No summary available for openarena in ubuntu quantal.

No description available for openarena in ubuntu quantal.

openarena-dbg: debug symbols for OpenArena's game logic

 OpenArena
 .
 OpenArena is an open-source content package for ioQuake3 licensed under the
 GPL, effectively creating a free stand-alone game. Though OpenArena is a free
 replacement for id Software Inc.'s Quake 3 Arena, it is NOT compatible with
 the proprietary game!

openarena-server: server and game logic for the game OpenArena

 OpenArena is an open-source content package for ioQuake3 licensed under the
 GPL, effectively creating a free stand-alone game. Though OpenArena is a free
 replacement for id Software Inc.'s Quake 3 Arena, it is NOT compatible with
 the proprietary game!
 .
 This package installs the OpenArena dedicated server, and the game logic files
 needed by both the client and the server.