Is Magicicada still being actively developed?

Asked by Christopher Townsend on 2013-05-17

I ask because the package has not been updated since Quantal and there is a bug that keeps it from being usable (bug #1095665). I have a merge proposal to fix this bug, but no one from the Magicicada team has reviewed it.

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Ubuntu magicicada Edit question
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Solved by:
Manfred Hampl
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Best Manfred Hampl (m-hampl) said : #1

It seems that you have already prepared everything to get the bug solved.
Natalia Bidart was the last person working on Magicicada, you could try contacting her or the other person of the “chicharreros” team

Hi Manfred,

I asked this question in a public forum because I'd like to know if this package is still intended to be supported. The last commit to trunk (lp:magicicada) was on Nov. 29, 2012. The bug I referenced has been around since at least Jan. 3, 2013 when it was first reported. My merge proposal was submitted on March 14, 2013.

Based on the lack of response from the upstream developers, to me, this looks like a project that is no longer in development and supported. If this is true, then I think getting this package removed from Universe would be good since it's doesn't work on Quantal, Raring, and Saucy and provides a very poor user experience.


The changelog was last updated for Quantal. It has only been copied to the new dists in the archive by virtue of being included in Universe.

I really don't want to be a pain about this and I'm just trying to figure out if this package is still maintained. It's broken now, but it only seems to affect a small number of people, so I assume it's a package that is not used very much.

I'm hesitant to keep this question going. People are trying to answer my question. I still maintain that this project is dead or at best, on life support. I guess I will try to get this resolved by other means.

Thanks to Manfred and actionparsnip for trying to help!

Manfred Hampl (m-hampl) said : #5

You have to understand that in most cases questions in are answered by users, not by developers. The area where you have a greater chance to reach the real developers is

I just want to repeat that you should try getting in direct contact with the persons registered as the developers for magicicada, i.e. the members of the “chicharreros” team

Hi Manfred,

Yep, I have been in contact with the "chicharreros" team. As such, I will mark your first answer as solving my question.

Thanks for the reminder!

Thanks Manfred Hampl, that solved my question.