lightspark 0.7.2+git20150512-2build4 source package in Ubuntu

Changelog

lightspark (0.7.2+git20150512-2build4) xenial; urgency=medium

  * No-change rebuild for ncurses6 transition.

 -- Matthias Klose <email address hidden>  Sat, 06 Feb 2016 20:53:19 +0000

Upload details

Uploaded by:
Matthias Klose
Uploaded to:
Xenial
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
utils
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Xenial release universe utils

Downloads

File Size SHA-256 Checksum
lightspark_0.7.2+git20150512.orig.tar.xz 674.6 KiB 01b9481d260e86ae29339058f06ace2222de149fd1f2d3ba1b7e4ca0590dd9cb
lightspark_0.7.2+git20150512-2build4.debian.tar.xz 12.5 KiB ccd37714809a2fb1b112be78a0b159d59bf7a6377a51808b0c6bbe30b186c73c
lightspark_0.7.2+git20150512-2build4.dsc 2.7 KiB 85005bfa1322e2fcaa9a9b46efa7a5a63f9fe5bf673b762804a01cf56551c3f3

View changes file

Binary packages built by this source

browser-plugin-lightspark: No summary available for browser-plugin-lightspark in ubuntu yakkety.

No description available for browser-plugin-lightspark in ubuntu yakkety.

browser-plugin-lightspark-dbgsym: debug symbols for package browser-plugin-lightspark

 Lightspark is a free Flash player for Linux which aims for high-performance
 by using modern technologies such as JIT compilation and OpenGL shaders.
 .
 The project is currently in an alpha status and provides the standalone
 player and browser plugin for testing purposes only.
 .
 Nice features:
  * JIT compilation of ActionScript to native x86 bytecode
  * Hardware accelerated rendering using OpenGL shaders (GLSL)
  * Aims to support current-generation ActionScript 3
  * A new, clean, codebase exploiting multithreading and optimized for modern
    hardware. Designed from scratch after the official Flash documentation was
    released.
 .
 This package contains the browser plugin.

lightspark: No summary available for lightspark in ubuntu yakkety.

No description available for lightspark in ubuntu yakkety.

lightspark-common: High-performance SWF player - common data

 Lightspark is a free Flash player for Linux which aims for high-performance
 by using modern technologies such as JIT compilation and OpenGL shaders.
 .
 The project is currently in an alpha status and provides the standalone
 player and mozilla plugin for testing purposes only.
 .
 Nice features:
  * JIT compilation of ActionScript to native x86 bytecode
  * Hardware accelerated rendering using OpenGL shaders (GLSL)
  * Aims to support current-generation ActionScript 3
  * A new, clean, codebase exploiting multithreading and optimized for modern
    hardware. Designed from scratch after the official Flash documentation was
    released.
 .
 This package contains the common library and data.

lightspark-common-dbgsym: debug symbols for package lightspark-common

 Lightspark is a free Flash player for Linux which aims for high-performance
 by using modern technologies such as JIT compilation and OpenGL shaders.
 .
 The project is currently in an alpha status and provides the standalone
 player and mozilla plugin for testing purposes only.
 .
 Nice features:
  * JIT compilation of ActionScript to native x86 bytecode
  * Hardware accelerated rendering using OpenGL shaders (GLSL)
  * Aims to support current-generation ActionScript 3
  * A new, clean, codebase exploiting multithreading and optimized for modern
    hardware. Designed from scratch after the official Flash documentation was
    released.
 .
 This package contains the common library and data.

lightspark-dbg: No summary available for lightspark-dbg in ubuntu yakkety.

No description available for lightspark-dbg in ubuntu yakkety.

lightspark-dbgsym: debug symbols for package lightspark

 Lightspark is a free Flash player for Linux which aims for high-performance
 by using modern technologies such as JIT compilation and OpenGL shaders.
 .
 The project is currently in an alpha status and provides the standalone
 player and browser plugin for testing purposes only.
 .
 Nice features:
  * JIT compilation of ActionScript to native x86 bytecode
  * Hardware accelerated rendering using OpenGL shaders (GLSL)
  * Aims to support current-generation ActionScript 3
  * A new, clean, codebase exploiting multithreading and optimized for modern
    hardware. Designed from scratch after the official Flash documentation was
    released.