libglvnd 1.7.0-1build1 source package in Ubuntu
Changelog
libglvnd (1.7.0-1build1) noble; urgency=high * No change rebuild for 64-bit time_t and frame pointers. -- Julian Andres Klode <email address hidden> Mon, 08 Apr 2024 18:04:01 +0200
Upload details
- Uploaded by:
- Julian Andres Klode
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- misc
- Urgency:
- Very Urgent
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Plucky | release | main | misc | |
Oracular | release | main | misc | |
Noble | release | main | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
libglvnd_1.7.0.orig.tar.gz | 820.1 KiB | 073e7292788d4d3eeb45ea6c7bdcce9bfdb3b3eef8d7dbd47f2f30dce046ef98 |
libglvnd_1.7.0-1build1.debian.tar.xz | 22.0 KiB | d75e37585040ca01fbaab98efbd800d7db65caee2a9e81f93bdcdbf584e6bd54 |
libglvnd_1.7.0-1build1.dsc | 2.8 KiB | d0f2f934a0b329cc1ea257f4a2b0f1386842917ad7381743ee8e8f40a1e8fc7f |
Available diffs
- diff from 1.7.0-1 (in Debian) to 1.7.0-1build1 (527 bytes)
Binary packages built by this source
- libegl-dev: Vendor neutral GL dispatch library -- EGL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the EGL library.
- libegl1: Vendor neutral GL dispatch library -- EGL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for EGL.
- libegl1-dbgsym: debug symbols for libegl1
- libgl-dev: Vendor neutral GL dispatch library -- GL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GL library.
- libgl1: Vendor neutral GL dispatch library -- legacy GL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for old libGL for compatibility reasons.
- libgl1-dbgsym: debug symbols for libgl1
- libgles-dev: Vendor neutral GL dispatch library -- GLES development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLES libraries.
- libgles1: Vendor neutral GL dispatch library -- GLESv1 support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv1.
- libgles1-dbgsym: debug symbols for libgles1
- libgles2: Vendor neutral GL dispatch library -- GLESv2 support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLESv2.
- libgles2-dbgsym: debug symbols for libgles2
- libglvnd-core-dev: Vendor neutral GL dispatch library -- core development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the header files for libglvnd split in a separate
package for Mesa.
- libglvnd-dev: Vendor neutral GL dispatch library -- development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the development files for libglvnd.
- libglvnd0: Vendor neutral GL dispatch library
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains the GL dispatch library.
- libglvnd0-dbgsym: debug symbols for libglvnd0
- libglx-dev: Vendor neutral GL dispatch library -- GLX development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the GLX library.
- libglx0: Vendor neutral GL dispatch library -- GLX support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for GLX.
- libglx0-dbgsym: debug symbols for libglx0
- libopengl-dev: Vendor neutral GL dispatch library -- OpenGL development files
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package provides the development environment for compiling programs
against the OpenGL library.
- libopengl0: Vendor neutral GL dispatch library -- OpenGL support
This is an implementation of the vendor-neutral dispatch layer for
arbitrating OpenGL API calls between multiple vendors on a per-screen basis.
.
This package contains support for OpenGL.
- libopengl0-dbgsym: debug symbols for libopengl0