hedgewars 0.9.19.3-1~ubuntu12.04.1 source package in Ubuntu
Changelog
hedgewars (0.9.19.3-1~ubuntu12.04.1) precise-backports; urgency=low * No-change backport to precise (LP: #1191816) hedgewars (0.9.19.3-1) unstable; urgency=low * New upstream tarball. - Addressed some more bugs and linking failures. - Dropped fix-physfs.patch accepted upstream. hedgewars (0.9.19.2-2) unstable; urgency=low * debian/control - Changed package description - added fix-physfs.patch this basically reverts the problem with i386 machines see upstream issue 665. Revert upstream commit 3883b5dc600c hedgewars (0.9.19.2-1) unstable; urgency=low * New upstream tarball. hedgewars (0.9.19-1) unstable; urgency=low * New upstream version. + New theme: Fruit + Cool New Weapons: Freezer + We've improved your existing arsenal, too! The 'size' of cleaver has been reduced, so now it's more likely to cut into hogs instead of imbedding itself infuriatingly into the ground. The Flying Saucer has also seen some interesting changes... + Death comes from below! It's time to take your amphibious assault to the next level. While using the Flying Saucer, it's now possible to launch projectiles from underwater! Also, instead of just dropping bombs on your enemies you can aim them, too! Wow! + Improved AI The newly improved AI can use drill-rockets! + New Gameplay Challenges A frenetic, awesome new gameplay mode: Frenzy! In this mode each turn lasts only one second. + An extra mission: Nobody Laugh. + More Achievements: 'Prestigious Pilot' and 'Naughty Ninja' have been added to the old missions. Have fun trying to unlock them. + A new weaponset, One of Everything. + New Maps Fight on a variety of new battlegrounds! New entries include Bones, Crystal, Grassy, Haunty, Oaks, Shrooms and Tentacles! + More customization! Over 30 new hats! New SteelTower fort! + Ropers Rejoice Now you can play on an 'infinite' number of procedurally generated maps, thanks to the new Shoppa Map script. + Much improvements in the behavior of rope in 0.9.18. * Dropped patch for ghc 7.6 build failure. * Added libghc-random-dev as build-dep. * Tweaking install files, some file location has changed. hedgewars (0.9.18-1) unstable; urgency=low [ Gianfranco Costamagna ] * Added myself and unera to uploaders, with unera's permission. * Added Debian Games Team to Maintainer and removed from uploaders. * Bumped compat version to 9. * Added some deps and build-deps on control file. * Removed some check in control file (higher versions already in oldstable) * Enabled hardening flags. * Fixed armhf and powerpc build failure with libc 2.17 with Felix Geyer's help. (LP: #1179850) [ Felix Geyer ] * Drop build-dependency on libghc-binary-dev and libghc-deepseq-dev as they are just virtual packages provided by ghc. hedgewars (0.9.18-0.3) experimental; urgency=low * Non-maintainer upload. [ Felix Geyer ] * Add missing dependency on freeglut3. (LP: #1171825) [ Colin Watson ] * Build-depend on ghc and libghc-* rather than the transitional ghc6 and libghc6-*. (Closes: #705125) [ Gianfranco Costamagna ] * Updated debian/rules file, the SERVER disable string has changed. -- Felix Geyer <email address hidden> Fri, 21 Jun 2013 17:57:15 +0200
Upload details
- Uploaded by:
- Felix Geyer
- Uploaded to:
- Precise
- Original maintainer:
- Debian Games Group
- Architectures:
- any all
- Section:
- games
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
hedgewars_0.9.19.3.orig.tar.bz2 | 182.5 MiB | 1297057c8bd05268c2add7b505f036fd48a7248cbe69cb2107f9358999483a7e |
hedgewars_0.9.19.3-1~ubuntu12.04.1.debian.tar.gz | 73.9 KiB | 685b8bd68e85c9370c78bae34cc09b6816ca16e40484fb41b1cb9835e3443238 |
hedgewars_0.9.19.3-1~ubuntu12.04.1.dsc | 2.6 KiB | 34d31b3d74237e0e492848716490d2a7dd2de4895d11e6287bd017770b8088ca |
Available diffs
Binary packages built by this source
- hedgewars: Funny turn-based artillery game, featuring fighting Hedgehogs!
Each player controls a team of several hedgehogs. During the
course of the game, players take turns with one of their
hedgehogs. They then use whatever tools and weapons are
available to attack and kill the opponents' hedgehogs, thereby
winning the game. Hedgehogs may move around the terrain in a
variety of ways, normally by walking and jumping but also by
using particular tools such as the "Rope" or "Parachute", to
move to otherwise inaccessible areas. Each turn is time-limited
to ensure that players do not hold up the game with excessive
thinking or moving.
.
A large variety of tools and weapons are available for players
during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee,
Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine,
Rope, Pneumatic pick, Parachute. Most weapons, when used, cause
explosions that deform the terrain, removing circular chunks.
The landscape is an island floating on a body of water, or a
restricted cave with water at the bottom. A hedgehog dies when
it enters the water (either by falling off the island, or
through a hole in the bottom of it), it is thrown off either
side of the arena or when its health is reduced, typically from
contact with explosions, to zero (the damage dealt to the
attacked hedgehog or hedgehogs after a player's or CPU turn is
shown only when all movement on the battlefield has ceased).
- hedgewars-data: Data files for hedgewars
This package contains data files for the hedgewars package.
Examples of files are: maps, scripts, themes, images, sounds,
level data and other miscellaneous files needed by hedgewars.