hedgewars 0.9.13-1 source package in Ubuntu

Changelog

hedgewars (0.9.13-1) unstable; urgency=low

  * New upstream version, closes: #576370
    * many bug fixes
    * speed optimisations
    * many new hats, hats visible while using rope and blowtorch
    * Exploding barrels
    * AI uses new weapons, aware of fire, can fight in artillery mode
    * New options in ammo editing - crate probability, delays
    * option of semi-opaque hog name tags to avoid fail when
      land is hidden by name
    * new British voicepack
    * notification sound when people join your room
    * translation updates
    * contextual help when using weapons menu
    * 3d effect for waves
    * fade effect when starting/stopping game
    * new game modes - place hedgehog, king mode, randomise starts,
      allies share ammo, disable girders
    * shift + direction to turn without moving
    * view ammo menu when not your turn
    * new font for CJK text and better CJK detection
    * dud mines
    * hat reservation for donators (hats should be released to public
      in 6 months or so)
    * team flags
    * visual effects: dust on fall impact, smoke, shotgun shells,
      blink team name on start of turn, hogs pulling weapons out,
      falling flakes kicked by explosion and more
    * hogs react to throwing grenades / dynamite and when near them
    * graphic of crate contents when picking up weapon/utility
    * walk sound for hedgehogs
    * UFO changed to homing bee
    * splashes/droplets when things fall in the water
    * 45 degree bounce when throwing grenades
    * new bounce sounds
    * information on game rules when starting game
    * knockball map (scripted map)
    * Birdy weapon and poisoning effect
    * maze generator for new random maps
    * new crazy map template
    * new Olympics, Desert themes, visual updates to many other themes
    * Background texture for land for a 3d effect on explosions
    * frontend able to delete teams
    * ignore/friends lists in frontend
    * alt weapon preview on rope, parachute
    * updated options in frontend: independent toggles for
      frontend/game sound/music, select locale
    * More
    * lua scripting
      Lua scripting allows the easy creation of missions and special maps.
      Examples of this can be seen in the Knockball and Basketball maps,
      that are now scripted

hedgewars (0.9.12-2) unstable; urgency=low

  * fixes 'FTBFS: Error: Illegal parameter: -Nu', closes: #573694,
    thanks for Lucas Nussbaum <email address hidden>.
 -- Scott Ritchie <email address hidden>   Fri,  16 Apr 2010 10:19:26 +0100

Upload details

Uploaded by:
Scott Ritchie
Uploaded to:
Lucid
Original maintainer:
UNera
Architectures:
any
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

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File Size SHA-256 Checksum
hedgewars_0.9.13.orig.tar.gz 81.6 MiB fa014b5757c64723dfb30ff964a050365fe1403145c80ef10b834f232ba80878
hedgewars_0.9.13-1.diff.gz 7.6 KiB e9781f2f253d9e476283eeab23f424a34a9c2556b67cc3f91a9c9bf0e36f44ff
hedgewars_0.9.13-1.dsc 1.5 KiB 399238324f05f1ac550817f951a53c4b7869c1a415cabb58e18a913a63d182b5

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