guichan 0.8.2-19 source package in Ubuntu

Changelog

guichan (0.8.2-19) unstable; urgency=medium

  * Bump Standards-Version to 4.5.0.
  * Use the new debhelper-compat notation, and drop the d/compat file.
  * Move lintian-overrides file to source directory.
  * Adjust source lintian-overrides.
  * Set Rules-Requires-Root: no.
  * Fix renamed lintian tag.
  * Install files from example directory.
  * Add patch 05-link-additional-libs to add missing links against libraries.
    Closes: #935140, #935139

 -- Patrick Matthäi <email address hidden>  Thu, 23 Jan 2020 16:32:57 +0100

Upload details

Uploaded by:
Patrick Matthäi
Uploaded to:
Sid
Original maintainer:
Patrick Matthäi
Architectures:
any
Section:
libs
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
guichan_0.8.2-19.dsc 2.1 KiB c717b49abfecad1c631efa8044ab5087d2fdc306b5f96d14992063184305f630
guichan_0.8.2.orig.tar.gz 561.2 KiB eedf206eae5201eaae027b133226d0793ab9a287bfd74c5f82c7681e3684eeab
guichan_0.8.2-19.debian.tar.xz 8.8 KiB c99709be9f55d5ea46b894a9eb5fe5286aa61f23e044ff027d97456ca5b56e77

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Binary packages built by this source

libguichan-0.8.1-1v5: small, efficient C++ GUI library

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.

libguichan-0.8.1-1v5-dbgsym: debug symbols for libguichan-0.8.1-1v5
libguichan-allegro-0.8.1-1v5: small, efficient C++ GUI library (allegro integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the allegro integration for guichan.

libguichan-allegro-0.8.1-1v5-dbgsym: debug symbols for libguichan-allegro-0.8.1-1v5
libguichan-dev: small, efficient C++ GUI library (development headers)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the development headers for the guichan library.

libguichan-opengl-0.8.1-1v5: small, efficient C++ GUI library (OpenGL integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the OpenGL integration for guichan.

libguichan-opengl-0.8.1-1v5-dbgsym: debug symbols for libguichan-opengl-0.8.1-1v5
libguichan-sdl-0.8.1-1v5: small, efficient C++ GUI library (SDL integration)

 Guichan is a small and efficient C++ GUI library designed for games. It
 comes with a standard set of widgets and can use several different objects
 for displaying graphics and grabbing user input.
 .
 Guichan has a very abstract design which allows users of Guichan to use
 different objects for displaying of graphics and grabbing of user input.
 Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
 OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
 (SDLInput and AllegroInput),
 .
 Guichan is designed in a very abstract way making it very easy to extend
 Guichan for your own needs. It is even very easy to implement new graphics
 objects making Guichan as portable as ansi C++ is.
 .
 This package contains the SDL integration for guichan.

libguichan-sdl-0.8.1-1v5-dbgsym: debug symbols for libguichan-sdl-0.8.1-1v5