guichan 0.8.2-19 source package in Ubuntu
Changelog
guichan (0.8.2-19) unstable; urgency=medium * Bump Standards-Version to 4.5.0. * Use the new debhelper-compat notation, and drop the d/compat file. * Move lintian-overrides file to source directory. * Adjust source lintian-overrides. * Set Rules-Requires-Root: no. * Fix renamed lintian tag. * Install files from example directory. * Add patch 05-link-additional-libs to add missing links against libraries. Closes: #935140, #935139 -- Patrick Matthäi <email address hidden> Thu, 23 Jan 2020 16:32:57 +0100
Upload details
- Uploaded by:
- Patrick Matthäi
- Uploaded to:
- Sid
- Original maintainer:
- Patrick Matthäi
- Architectures:
- any
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
guichan_0.8.2-19.dsc | 2.1 KiB | c717b49abfecad1c631efa8044ab5087d2fdc306b5f96d14992063184305f630 |
guichan_0.8.2.orig.tar.gz | 561.2 KiB | eedf206eae5201eaae027b133226d0793ab9a287bfd74c5f82c7681e3684eeab |
guichan_0.8.2-19.debian.tar.xz | 8.8 KiB | c99709be9f55d5ea46b894a9eb5fe5286aa61f23e044ff027d97456ca5b56e77 |
Available diffs
- diff from 0.8.2-18 to 0.8.2-19 (1.6 KiB)
No changes file available.
Binary packages built by this source
- libguichan-0.8.1-1v5: small, efficient C++ GUI library
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
- libguichan-0.8.1-1v5-dbgsym: debug symbols for libguichan-0.8.1-1v5
- libguichan-allegro-0.8.1-1v5: small, efficient C++ GUI library (allegro integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the allegro integration for guichan.
- libguichan-allegro-0.8.1-1v5-dbgsym: debug symbols for libguichan-allegro-0.8.1-1v5
- libguichan-dev: small, efficient C++ GUI library (development headers)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the development headers for the guichan library.
- libguichan-opengl-0.8.1-1v5: small, efficient C++ GUI library (OpenGL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the OpenGL integration for guichan.
- libguichan-opengl-0.8.1-1v5-dbgsym: debug symbols for libguichan-opengl-0.8.1-1v5
- libguichan-sdl-0.8.1-1v5: small, efficient C++ GUI library (SDL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the SDL integration for guichan.
- libguichan-sdl-0.8.1-1v5-dbgsym: debug symbols for libguichan-sdl-0.8.1-1v5