glfw3 3.1.2-2 source package in Ubuntu

Changelog

glfw3 (3.1.2-2) unstable; urgency=medium

  * Fix and ship the cmake config files (Closes: #812853).
  * Added some autopkgtests to test if programs can be built using
    libglfw3-dev.

 -- James Cowgill <email address hidden>  Wed, 27 Jan 2016 14:36:38 +0000

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
glfw3_3.1.2-2.dsc 2.2 KiB 9b97d283d6f154b2f709b40c992367a472e89aba4428fc147e8ea61ddc9b0a8c
glfw3_3.1.2.orig.tar.gz 451.1 KiB 6ac642087682aaf7f8397761a41a99042b2c656498217a1c63ba9706d1eef122
glfw3_3.1.2-2.debian.tar.xz 6.4 KiB 913b32667ad099644e1999aff550ef8f45141657280c939aa8ccc34d09e48299

Available diffs

No changes file available.

Binary packages built by this source

libglfw3: portable library for OpenGL, window and input (libraries)

 GLFW is an Open Source, multi-platform library for creating
 windows with OpenGL contexts and managing input and events.
 It is easy to integrate into existing applications and does
 not lay claim to the main loop.
 .
 This package provides shared libraries.

libglfw3-dbgsym: debug symbols for package libglfw3

 GLFW is an Open Source, multi-platform library for creating
 windows with OpenGL contexts and managing input and events.
 It is easy to integrate into existing applications and does
 not lay claim to the main loop.
 .
 This package provides shared libraries.

libglfw3-dev: portable library for OpenGL, window and input (development files)

 GLFW is an Open Source, multi-platform library for creating
 windows with OpenGL contexts and managing input and events.
 It is easy to integrate into existing applications and does
 not lay claim to the main loop.
 .
 This package provides development files.

libglfw3-doc: portable library for OpenGL, window and input (documentation)

 GLFW is an Open Source, multi-platform library for creating
 windows with OpenGL contexts and managing input and events.
 It is easy to integrate into existing applications and does
 not lay claim to the main loop.
 .
 This package provides documentation.