glbsp 2.24-8build1 source package in Ubuntu
Changelog
glbsp (2.24-8build1) noble; urgency=high * No change rebuild against frame pointers and time_t. -- Julian Andres Klode <email address hidden> Mon, 22 Apr 2024 16:49:02 +0200
Upload details
- Uploaded by:
- Julian Andres Klode
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- utils
- Urgency:
- Very Urgent
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Oracular | release | universe | utils | |
Noble | release | universe | utils |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glbsp_2.24.orig.tar.gz | 225.6 KiB | e3b7c4bce21c2f9b77732a9b5920b6877e884b31dd1ed9273776538dba48a75c |
glbsp_2.24-8build1.debian.tar.xz | 4.7 KiB | f77320e9073397f56e8ca2bd518140cf246cc76e1983833ee4388010f7afc842 |
glbsp_2.24-8build1.dsc | 2.0 KiB | 2ece363f6466d35f0962e6a5818074e2770cd23dd62cc6f5aed7ce8dfce712cc |
Available diffs
- diff from 2.24-8 (in Debian) to 2.24-8build1 (545 bytes)
Binary packages built by this source
- glbsp: nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
- glbsp-dbgsym: debug symbols for glbsp
- libglbsp-dev: node builder library for OpenGL-based Doom-style games (headers)
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
- libglbsp3: node builder library for OpenGL-based Doom-style games
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
- libglbsp3-dbgsym: debug symbols for libglbsp3