glbsp 2.24-8build1 source package in Ubuntu

Changelog

glbsp (2.24-8build1) noble; urgency=high

  * No change rebuild against frame pointers and time_t.

 -- Julian Andres Klode <email address hidden>  Mon, 22 Apr 2024 16:49:02 +0200

Upload details

Uploaded by:
Julian Andres Klode
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
utils
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe utils
Noble release universe utils

Downloads

File Size SHA-256 Checksum
glbsp_2.24.orig.tar.gz 225.6 KiB e3b7c4bce21c2f9b77732a9b5920b6877e884b31dd1ed9273776538dba48a75c
glbsp_2.24-8build1.debian.tar.xz 4.7 KiB f77320e9073397f56e8ca2bd518140cf246cc76e1983833ee4388010f7afc842
glbsp_2.24-8build1.dsc 2.0 KiB 2ece363f6466d35f0962e6a5818074e2770cd23dd62cc6f5aed7ce8dfce712cc

Available diffs

View changes file

Binary packages built by this source

glbsp: nodes builder for Doom-style games; has support for OpenGL

 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

glbsp-dbgsym: debug symbols for glbsp
libglbsp-dev: node builder library for OpenGL-based Doom-style games (headers)

 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

libglbsp3: node builder library for OpenGL-based Doom-style games

 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

libglbsp3-dbgsym: debug symbols for libglbsp3