draco 1.5.2+dfsg-2 source package in Ubuntu

Changelog

draco (1.5.2+dfsg-2) unstable; urgency=medium

  * Upload to unstable.

 -- Timo Röhling <email address hidden>  Sat, 19 Feb 2022 19:49:32 +0100

Upload details

Uploaded by:
Timo Röhling
Uploaded to:
Sid
Original maintainer:
Timo Röhling
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Jammy release universe misc

Downloads

File Size SHA-256 Checksum
draco_1.5.2+dfsg-2.dsc 1.9 KiB 1af1c4a370023554048c29c192928a93c41829e28406b4c06a04127c1fcd1ec1
draco_1.5.2+dfsg.orig.tar.xz 34.0 MiB d8a96805e23bed90c52d32725fced86ab9875194ede2b1cd22b8ec932a86c603
draco_1.5.2+dfsg-2.debian.tar.xz 11.8 KiB 688f8c9dd072aa17bf9d74b9e599f80633175302640f0aa4fc44dd9a3f24c8a4

Available diffs

No changes file available.

Binary packages built by this source

draco: Encoder and decoder for 3D geometric meshes and point clouds

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.
 .
 This package provides command line tools to compress and decompress files
 using Draco.

draco-dbgsym: No summary available for draco-dbgsym in ubuntu kinetic.

No description available for draco-dbgsym in ubuntu kinetic.

libdraco-dev: Library for compressing 3D geometric meshes and point clouds (headers)

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.
 .
 This package provides the development headers for the library.

libdraco4: Library for compressing 3D geometric meshes and point clouds

 Draco is a library for compressing and decompressing 3D geometric meshes
 and point clouds. It is intended to improve the storage and transmission
 of 3D graphics.
 .
 Draco is designed and built for compression efficiency and speed. The code
 supports compressing points, connectivity information, texture coordinates,
 color information, normals, and any other generic attributes associated with
 geometry. With Draco, applications using 3D graphics can be significantly
 smaller without compromising visual fidelity. For users, this means apps can
 now be downloaded faster, 3D graphics in the browser can load quicker, and VR
 and AR scenes can now be transmitted with a fraction of the bandwidth and
 rendered quickly.

libdraco4-dbgsym: debug symbols for libdraco4