bullet 3.24+dfsg-2.1build1 source package in Ubuntu
Changelog
bullet (3.24+dfsg-2.1build1) noble; urgency=medium * No-change rebuild for CVE-2024-3094 -- Steve Langasek <email address hidden> Sun, 31 Mar 2024 00:24:24 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Oracular | release | universe | libs | |
Noble | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bullet_3.24+dfsg.orig.tar.xz | 1.5 MiB | 43c1edae2024ba18bb5d7bfd3bb2394b066a79151a29789504a2d8efcdc333d7 |
bullet_3.24+dfsg-2.1build1.debian.tar.xz | 12.8 KiB | 46c7581e1f35f80aab19a588d395d8af25279eb4b1a14fc83f87111a8090ee2b |
bullet_3.24+dfsg-2.1build1.dsc | 2.4 KiB | 03cb749f53e462569fa5922174da10621f9ec00c085bc454985b3cbb662e3bcf |
Available diffs
Binary packages built by this source
- libbullet-dev: professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox
360, Nintendo Wii, PC, Android and iPhone.
* Modular extendible C++ design with hot-swap of most components.
* Discrete and continuous collision detection (CCD).
* Swept collision queries.
* Ray casting with custom collision filtering.
* Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
non-convex triangle meshes.
* Support for dynamic deformation of non-convex triangle meshes, by refitting
the acceleration structures.
.
Multiphysics support including:
.
* Rigid body dynamics including constraint solvers, generic constraints,
ragdolls, hinge, ball-socket.
* Support for constraint limits and motors.
* Soft body support including cloth, rope and deformable.
* Bullet is integrated into Blender.
* Serialization of physics data in the cross-platform binary bullet file
format.
.
This package contains development files for Bullet.
- libbullet-doc: professional 3D Game Multiphysics Library -- documentation
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains the Bullet API documentation and the Bullet Quick Start
Guide.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains extra development files for Bullet.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.24t64: professional 3D Game Multiphysics Library -- extra libraries
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains all extra shared runtime libraries for Bullet including
HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.24t64-dbgsym: debug symbols for libbullet-extras3.24t64
- libbullet3.24t64: professional 3D Game Multiphysics Library
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains shared runtime libraries including BulletCollision,
BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet3.24t64-dbgsym: debug symbols for libbullet3.24t64