bullet 3.24+dfsg-2.1 source package in Ubuntu

Changelog

bullet (3.24+dfsg-2.1) unstable; urgency=medium

  * Non-maintainer upload.
  * Rename libraries for 64-bit time_t transition.  Closes: #1062031

 -- Steve Langasek <email address hidden>  Wed, 28 Feb 2024 05:23:22 +0000

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bullet_3.24+dfsg-2.1.dsc 2.3 KiB 9d346f36c880908e124153b4457cb0a967e54dbdfc6f8e1ad3ed441f133050dd
bullet_3.24+dfsg.orig.tar.xz 1.5 MiB 43c1edae2024ba18bb5d7bfd3bb2394b066a79151a29789504a2d8efcdc333d7
bullet_3.24+dfsg-2.1.debian.tar.xz 12.6 KiB 63817b931cb1ea65e7b4c4aac79b0927ad4ad32bb15b2d45a2d7224f86e48159

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Binary packages built by this source

libbullet-dev: professional 3D Game Multiphysics Library -- development files

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
  * Used by many movie and game companies in AAA titles on Playstation 3, XBox
    360, Nintendo Wii, PC, Android and iPhone.
  * Modular extendible C++ design with hot-swap of most components.
  * Discrete and continuous collision detection (CCD).
  * Swept collision queries.
  * Ray casting with custom collision filtering.
  * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
    non-convex triangle meshes.
  * Support for dynamic deformation of non-convex triangle meshes, by refitting
    the acceleration structures.
 .
 Multiphysics support including:
 .
  * Rigid body dynamics including constraint solvers, generic constraints,
    ragdolls, hinge, ball-socket.
  * Support for constraint limits and motors.
  * Soft body support including cloth, rope and deformable.
  * Bullet is integrated into Blender.
  * Serialization of physics data in the cross-platform binary bullet file
    format.
 .
 This package contains development files for Bullet.

libbullet-doc: professional 3D Game Multiphysics Library -- documentation

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains the Bullet API documentation and the Bullet Quick Start
 Guide.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains extra development files for Bullet.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras3.24t64: professional 3D Game Multiphysics Library -- extra libraries

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains all extra shared runtime libraries for Bullet including
 HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras3.24t64-dbgsym: debug symbols for libbullet-extras3.24t64
libbullet3.24t64: professional 3D Game Multiphysics Library

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains shared runtime libraries including BulletCollision,
 BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet3.24t64-dbgsym: debug symbols for libbullet3.24t64