bullet 2.88+dfsg-2 source package in Ubuntu

Changelog

bullet (2.88+dfsg-2) unstable; urgency=medium

  * Upload to unstable.
  * Declare compliance with Debian Policy 4.4.1.

 -- Markus Koschany <email address hidden>  Sat, 12 Oct 2019 16:52:46 +0200

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bullet_2.88+dfsg-2.dsc 2.4 KiB 05297ed4387c2c50f6722729f7a89d249211da451350a13f172bf829b6726085
bullet_2.88+dfsg.orig.tar.xz 2.9 MiB 02ed84bfcbc5b63397ca2c5e03962d0a1e6f05a31a2a2aa0f96db281f8bfd88e
bullet_2.88+dfsg-2.debian.tar.xz 12.4 KiB d4ff0c74b31ab9a831ee6a7013a43ea9bf31ade98eef28d7f0823aebf65e911d

Available diffs

No changes file available.

Binary packages built by this source

libbullet-dev: professional 3D Game Multiphysics Library -- development files

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
  * Used by many movie and game companies in AAA titles on Playstation 3, XBox
    360, Nintendo Wii, PC, Android and iPhone.
  * Modular extendible C++ design with hot-swap of most components.
  * Discrete and continuous collision detection (CCD).
  * Swept collision queries.
  * Ray casting with custom collision filtering.
  * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
    non-convex triangle meshes.
  * Support for dynamic deformation of non-convex triangle meshes, by refitting
    the acceleration structures.
 .
 Multiphysics support including:
 .
  * Rigid body dynamics including constraint solvers, generic constraints,
    ragdolls, hinge, ball-socket.
  * Support for constraint limits and motors.
  * Soft body support including cloth, rope and deformable.
  * Bullet is integrated into Blender.
  * Serialization of physics data in the cross-platform binary bullet file
    format.
 .
 This package contains development files for Bullet.

libbullet-doc: professional 3D Game Multiphysics Library -- documentation

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains the Bullet API documentation and the Bullet Quick Start
 Guide.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains extra development files for Bullet.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras2.88: professional 3D Game Multiphysics Library -- extra libraries

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains all extra shared runtime libraries for Bullet including
 HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras2.88-dbgsym: debug symbols for libbullet-extras2.88
libbullet2.88: professional 3D Game Multiphysics Library

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains shared runtime libraries including BulletCollision,
 BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet2.88-dbgsym: debug symbols for libbullet2.88