bullet 2.87+dfsg-3 source package in Ubuntu

Changelog

bullet (2.87+dfsg-3) unstable; urgency=medium

  [ Dima Kogan ]
  * Vcs tags point to salsa
  * Build the float64 AND float32 libraries.
    Ship the same set of packages, but they contain both flavors.
    The library names are namespaced. The headers are not. The user
    must set a #define to select the double-precision flavor

  [ Markus Koschany ]
  * Declare compliance with Debian Policy 4.2.1.
  * Update copyright years.

 -- Markus Koschany <email address hidden>  Wed, 31 Oct 2018 13:15:04 +0100

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bullet_2.87+dfsg-3.dsc 2.4 KiB dfb4bcdd757cf3106633eb883abbe61bf54ef04d4b3d3fe7ca0e62070e9e889e
bullet_2.87+dfsg.orig.tar.xz 1.4 MiB 4636db8ab61e3873e8fe8f52f45a539fcac83adbaac79b4ddb2dab179dfe6d71
bullet_2.87+dfsg-3.debian.tar.xz 12.4 KiB 6e658c791080e6c022df1b23cf3b2fe4ffa712f8129a9dcf25cbca8b5342a0ad

No changes file available.

Binary packages built by this source

libbullet-dev: professional 3D Game Multiphysics Library -- development files

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
  * Used by many movie and game companies in AAA titles on Playstation 3, XBox
    360, Nintendo Wii, PC, Android and iPhone.
  * Modular extendible C++ design with hot-swap of most components.
  * Discrete and continuous collision detection (CCD).
  * Swept collision queries.
  * Ray casting with custom collision filtering.
  * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
    non-convex triangle meshes.
  * Support for dynamic deformation of non-convex triangle meshes, by refitting
    the acceleration structures.
 .
 Multiphysics support including:
 .
  * Rigid body dynamics including constraint solvers, generic constraints,
    ragdolls, hinge, ball-socket.
  * Support for constraint limits and motors.
  * Soft body support including cloth, rope and deformable.
  * Bullet is integrated into Blender.
  * Serialization of physics data in the cross-platform binary bullet file
    format.
 .
 This package contains development files for Bullet.

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libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains extra development files for Bullet.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

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