Custom kill action for some playtime activities
Asked by
Alexis R
Hello,
I would like to know if there is a way to have a special action to kill some playtime activities, or if there is anything I can do to help to implement this feature.
The context: The game "0 A.D." in a flatpak is not killed at the end of the playtime. The game seems to launch 3 processes. One of them is ``bwrap --args <fd-number> 0ad`` and ``kill <PID>`` does not kill the process. You need to send ``kill -9 <PID>``. However, the good solution here is ``flatpak kill com.play0ad.
So... I would like to have a way to specify the command to run to kill a particular activity at the end of playtime.
Any suggestions?
Thanks a lot!
Question information
- Language:
- English Edit question
- Status:
- Solved
- Assignee:
- Eduards Bezverhijs Edit question
- Solved by:
- Eduards Bezverhijs
- Solved:
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