How to make the AI stop sending workers to distant mines
This happens at least in Aleona's Tales as well as Battle for Mandicor in 2.2.7. The AI will send workers to random mines all over the map, even if they are within enemy territory or a hundred tiles away from a depot. Since I'm interested in developing a good AI, I'd like to disable this functionality since that can be a real drag on the AI's economy, especially in the early game in which the consequences for a poorly managed economy can be devastating. So, is there a way to disable that? Or could you point me to the function that makes the AI do this?