Stellarium needs 16GB RAM, runs 0.022 FPS on OSX Yosemite 10.10.2
When I run Stellarium on my Mac it now takes up almost 16GB of RAM (the machine has 16GB) and launches at a crawl, running at 0.022 FPS; the process lists as "Not Responding" in the Activity Monitor. I don't use it that often, but previously it used run normally.
I wondered if the huge RAM requirement was due to me previously asking it to download extra star catalogs?
-> Applications/
...but this /Contents dir is only 128 MB - can't explain the 16GB!
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So I upgraded Stellarium from 0.12.4 to latest 0.13.2. This replaced the entire /Contents folder as well.
-> restart Stellarium: still bad
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Then I located ~/Library/
-> this contains a reference to NSNavLastRootDi
Maybe something there is causing a startup problem?
-> cd ~/SysAdmin/
gzip Stellarium_
gzip MPCORB.DAT
- using gzip to keep them, but prevent them being read at startup (they are the only 2 files in that dir, other than the .dmg file used to install Stellarium itself)
-> restart Stellarium: still bad
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Then I opened ~/Library/
-> changed NSNavPanelExpan
-> restart Stellarium: still bad
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Then I moved ~/Library/
-> restart Stellarium: still bad
I'm out of ideas at this point. I am not aware of any other startup/
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