Is anyone interested in building Stellarium using Visual Studio 2010
Asked by
Alex Gamper
I have recently managed to build (ie setup a MSVC 2010 solution/project) that builds Stellarium (with some limitations)
These being
1) Linked against static Qt (so you will need to build your own static version)
2) 32 bit build only at this stage
3) Limited to level 0 stars catalogue (due to gcc compiler differences wrt struct member alignment)
The ultimate goal of my work is to build an ASCOM plugin for generic support of Mounts, Rotators, Camera's, Dome's etc..
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- Stellarium Edit question
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