Is anyone interested in building Stellarium using Visual Studio 2010

Asked by Alex Gamper

I have recently managed to build (ie setup a MSVC 2010 solution/project) that builds Stellarium (with some limitations)
These being

1) Linked against static Qt (so you will need to build your own static version)
2) 32 bit build only at this stage
3) Limited to level 0 stars catalogue (due to gcc compiler differences wrt struct member alignment)

The ultimate goal of my work is to build an ASCOM plugin for generic support of Mounts, Rotators, Camera's, Dome's etc..

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Alexander Wolf (alexwolf) said :
#1

Very good news - maybe you can update our wiki for MSVS solution?

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Alex Gamper (agamper) said :
#2

Unfortunately the migration procedure is fairly detailed and their are about 30 core files that have minor issues wrt compiling under MSVC (some work also needs to be done on the kdewin32 files, as these target a mingw environment)

Can I send you thru patches (not sure how to generate these in Bazaar) as I only have read access to trunk and hence I cant do a commit of my changes

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Alexander Wolf (alexwolf) said :
#3

You can create an own branch (example: bzr branch lp:stellarium msvc && cd msvc && bzr push lp:~stellarium/agamper/msvc), add changes, commit its and publish.

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Alexander Wolf (alexwolf) said :
#4

Alex, if your branch is ready then you can propose it to merge with trunk.

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Alex Gamper (agamper) said :
#5

Alex, I have put the merge proposal in

Can you help with this problem?

Provide an answer of your own, or ask Alex Gamper for more information if necessary.

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