Freeing resources after software update
I'm using Sparkle for Carbon (although this question may be relevant to Cocoa applications too). My app is full screen, so I show the software update window before taking over the display:
SUSparkleIniti
SUSparkleCheck
EventRef theEvent;
EventTargetRef theTarget = GetEventDispatc
while( SUSparkleIsUpda
{
SendEventToEv
ReleaseEvent(
}
RunFullScreenA
The problem is that I can't find a way to clean up Sparkle when it is finished. It would be nice if there were a function called SUSparkleExitFo
Would it be possible to only allocate resources while an update is being performed if SUEnableAutomat
Apologies if I've missed something obvious, and thanks for such a great piece of software.
Carl.
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