Unity3D does not work in Webkit WebView

Asked by jo

When starting the Webkit Webview Pipelight seems to startup correctly but when opening a page which requires the Unity3D plugin ... nothing happens:

[PIPELIGHT:LIN:unknown] attached to process.
[PIPELIGHT:LIN:unknown] checking environment variable PIPELIGHT_UNITY3D_CONFIG.
[PIPELIGHT:LIN:unknown] searching for config file pipelight-unity3d.
[PIPELIGHT:LIN:unknown] trying to load config file from '/home/ws-demo/.config/pipelight-unity3d'.
[PIPELIGHT:LIN:unknown] trying to load config file from '/etc/pipelight-unity3d'.
[PIPELIGHT:LIN:unknown] trying to load config file from '/usr/share/pipelight/configs/pipelight-unity3d'.
[PIPELIGHT:LIN:unknown] sandbox not found or not installed!
[PIPELIGHT:LIN:unity3d] using wine prefix directory /home/ws-demo/.wine-pipelight.
[PIPELIGHT:LIN:unity3d] checking plugin installation - this might take some time.
[install-dependency] wine-unity3d-installer is already installed in '/home/ws-demo/.wine-pipelight'.
[PIPELIGHT:WIN:unity3d] Read dllPath 'C:\Program Files\Unity\WebPlayer\loader' and dllName 'npUnity3D32.dll' from registry
[PIPELIGHT:WIN:unity3d] embedded mode is on.
[PIPELIGHT:WIN:unity3d] windowless mode is off.
[PIPELIGHT:WIN:unity3d] linux windowless mode is off.
[PIPELIGHT:WIN:unity3d] force SetWindow is off.
[PIPELIGHT:WIN:unity3d] window class hook is off.
[PIPELIGHT:WIN:unity3d] strict draw ordering is off.
[PIPELIGHT:WIN:unity3d] replaced API function TrackPopupMenuEx.
[PIPELIGHT:WIN:unity3d] replaced API function TrackPopupMenu.
[PIPELIGHT:WIN:unity3d] init successful!
[PIPELIGHT:LIN:unity3d] using thread asynccall event handling.
[PIPELIGHT:LIN:unknown] attached to process.
[PIPELIGHT:LIN:unknown] checking environment variable PIPELIGHT_X64-UNITY3D_CONFIG.
[PIPELIGHT:LIN:unknown] searching for config file pipelight-x64-unity3d.
[PIPELIGHT:LIN:unknown] trying to load config file from '/home/ws-demo/.config/pipelight-x64-unity3d'.
[PIPELIGHT:LIN:unknown] trying to load config file from '/etc/pipelight-x64-unity3d'.
[PIPELIGHT:LIN:unknown] trying to load config file from '/usr/share/pipelight/configs/pipelight-x64-unity3d'.
[PIPELIGHT:LIN:unknown] sandbox not found or not installed!
[PIPELIGHT:LIN:x64-unity3d] using wine prefix directory /home/ws-demo/.wine-pipelight64.
[PIPELIGHT:LIN:x64-unity3d] checking plugin installation - this might take some time.
[install-dependency] wine-x64-unity3d-installer is already installed in '/home/ws-demo/.wine-pipelight64'.
[PIPELIGHT:WIN:x64-unity3d] embedded mode is on.
[PIPELIGHT:WIN:x64-unity3d] windowless mode is off.
[PIPELIGHT:WIN:x64-unity3d] linux windowless mode is off.
[PIPELIGHT:WIN:x64-unity3d] force SetWindow is off.
[PIPELIGHT:WIN:x64-unity3d] window class hook is off.
[PIPELIGHT:WIN:x64-unity3d] strict draw ordering is off.
fixme:heap:RtlSetHeapInformation 0x5e0000 0 0x33f1e0 4 stub
[PIPELIGHT:WIN:x64-unity3d] init successful!
[PIPELIGHT:LIN:x64-unity3d] using thread asynccall event handling.
[PIPELIGHT:LIN:x64-unity3d] using thread asynccall event handling.

What the reason?

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Revision history for this message
Michael Müller (mqchael) said :
#1

Do you have an example application to reproduce the problem?

Revision history for this message
Launchpad Janitor (janitor) said :
#2

This question was expired because it remained in the 'Needs information' state without activity for the last 15 days.