multi-cam clapboard audio sync

Asked by franzdep

Is there currently a way or future plans to enable multi-cam editing? I.e. when using multiple cameras to record the same event from different angles, I usually use waveform display of the audio from clips to align the footage to the correct frame in commercial tools. Once aligned, I change views thoughout the final video by selecting the clip to display at appropriate points. Usually we use a clapboard or a clap of the hands to define a peak in the audio to assist in aligning. This has proved successful in commercial products such as Adobe Premiere as well as Final Cut Pro. I'd prefer the use of open source tools such as OpenShot if possible to allow others to assist and collaborate without concern about access to commercial products.

Question information

Language:
English Edit question
Status:
Answered
For:
OpenShot Video Editor Edit question
Assignee:
No assignee Edit question
Last query:
Last reply:
Revision history for this message
Jonathan Thomas (jonoomph) said :
#1

Thanks for the suggestion. I think it's a great idea. If you can find a
good "tutorial" or write-up of exactly how this features works, please post
the links here. Thanks!

On Sat, Oct 24, 2009 at 8:34 PM, franzdep <
<email address hidden>> wrote:

> New question #86857 on OpenShot Video Editor:
> https://answers.launchpad.net/openshot/+question/86857
>
> Is there currently a way or future plans to enable multi-cam editing? I.e.
> when using multiple cameras to record the same event from different angles,
> I usually use waveform display of the audio from clips to align the footage
> to the correct frame in commercial tools. Once aligned, I change views
> thoughout the final video by selecting the clip to display at appropriate
> points. Usually we use a clapboard or a clap of the hands to define a peak
> in the audio to assist in aligning. This has proved successful in commercial
> products such as Adobe Premiere as well as Final Cut Pro. I'd prefer the
> use of open source tools such as OpenShot if possible to allow others to
> assist and collaborate without concern about access to commercial products.
>
>
>
> --
> You received this question notification because you are an answer
> contact for OpenShot Video Editor.
>

Revision history for this message
franzdep (franzdep) said :
#2

Here are some links to tutorials for different editors I found to demonstrate the basic capabilities as well as different approaches in each product.

One link is a write-up and explanation, the rest are video tutorials to see the process in action. Let me know if this works for you and the team, or if you prefer something else.

Hopefully this helps clarify the functionality as well as seeing common -vs- unique implementations that may help inspire an approach that aligns with the OpenShot vision and style.

ARTICLE: Mutli-Cam Editing with Final Cut
    http://www.kenstone.net/fcp_homepage/multicam_editing_martin.html

VIDEO: Mutli-Cam Editing with Final Cut
 http://www.youtube.com/watch?v=4vvIwOGO8ZQ

VIDEO: Mutli-Cam editing with Edius
    http://www.youtube.com/watch?v=KE-DZA9zQsk

VIDEO: Mutli-Cam editing with Sony Vega 9 Pro
    http://www.youtube.com/watch?v=j9_iyaWCGmI

VIDEO: Multi-Cam editing with Adobe Premiere 2
    http://www.youtube.com/watch?v=shrPSmPGHmU

VIDEO: Multi-Cam with Adobe Premiere CS3
   http://www.youtube.com/watch?v=NZdnEXr5vWI

Thank you for being open to investigating this as a potential feature.

Revision history for this message
Jonathan Thomas (jonoomph) said :
#3

Thanks for researching this for us! I really appreciate it.
-Jonathan

On Mon, Nov 2, 2009 at 10:15 PM, franzdep <
<email address hidden>> wrote:

> Question #86857 on OpenShot Video Editor changed:
> https://answers.launchpad.net/openshot/+question/86857
>
> Status: Answered => Open
>
> franzdep is still having a problem:
> Here are some links to tutorials for different editors I found to
> demonstrate the basic capabilities as well as different approaches in
> each product.
>
> One link is a write-up and explanation, the rest are video tutorials to
> see the process in action. Let me know if this works for you and the
> team, or if you prefer something else.
>
> Hopefully this helps clarify the functionality as well as seeing common
> -vs- unique implementations that may help inspire an approach that
> aligns with the OpenShot vision and style.
>
> ARTICLE: Mutli-Cam Editing with Final Cut
> http://www.kenstone.net/fcp_homepage/multicam_editing_martin.html
>
> VIDEO: Mutli-Cam Editing with Final Cut
> http://www.youtube.com/watch?v=4vvIwOGO8ZQ
>
> VIDEO: Mutli-Cam editing with Edius
> http://www.youtube.com/watch?v=KE-DZA9zQsk
>
> VIDEO: Mutli-Cam editing with Sony Vega 9 Pro
> http://www.youtube.com/watch?v=j9_iyaWCGmI
>
> VIDEO: Multi-Cam editing with Adobe Premiere 2
> http://www.youtube.com/watch?v=shrPSmPGHmU
>
> VIDEO: Multi-Cam with Adobe Premiere CS3
> http://www.youtube.com/watch?v=NZdnEXr5vWI
>
> Thank you for being open to investigating this as a potential feature.
>
> --
> You received this question notification because you are an answer
> contact for OpenShot Video Editor.
>

Revision history for this message
unfa (unfa00) said :
#4

I have the same concern.
One thing I do all the time is sync several video clips together using audio waveforms. Blender and Kdenlive have this, but (1) Blender is tricky and not super-convinient, and (2) Kdenlive is unstable and crashes all the time for me.

Revision history for this message
Olivier Girard (eolinwen) said :
#5

Audio Waveforms will come (and not only) with the 2.0.0 version.
Take a look here : http://www.openshotvideo.com/

Can you help with this problem?

Provide an answer of your own, or ask franzdep for more information if necessary.

To post a message you must log in.