OpenShot under Windows
Hi fellows.
I'm trying to build OpenShot under Windows, and I feel that I'm very close ;)
I have successfully build mlt on windows (the noise sample is working, also all those mlt -query "" returns some results); but the mlt swig based python module doesn't seems to work.
The _mlt.pyd module is building ok; under python I can:
import mlt
mlt.Factory(
However, if I try to run the codecs.py, at line c.set( 'vcodec', 'list' ) is failing. Also the openshot is starting but at "Detecting formats, codecs, and filters..." openshot is exit.
Any thoughts? How mlt binaries and dependencies shold be placed uner python folder tree? I feel that here it is the issue.
I'vbe made a mlt folder under site-packages and there I've put _mlt.pyd, mlt.py and all other dll's with share and lib folders.
Any thoughts?
Thanks.
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