For advanced Mixxx skinning, are these additional widget types needed?
Asked by
jus
Currently struggling with implementing some feature for the Deere skin.
Looking for the following:
1. A widget that trigger visibility of another widget on mouse over. E.g. if you hover over the waveform, an extra widget becomes visible on the bottom, that holds some controls.
2. A kind of overlay widget listening for onclick mouse events, that triggers action with another widget, but does not block the underlaying controls. E.g. If you click in the text row widget that holds artist/BPM etc, it triggers a <nextcontrol> in a widgetgroup to switch to the next stack.
Maybe you have an idea how to solve this or workaround this with the existing skinning elements.
Question information
- Language:
- English Edit question
- Status:
- Expired
- For:
- Mixxx Edit question
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