"phantom" frame rate shown when waveforms disabled

Asked by ewan colsell

in the interface frame in preferences, a fast changing frame rate is displayed even when the wave form "EMPTY" is selected.

spinnies are also disabled when this happens.

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jus (jus) said :
#1

Moving to Questions because it is not a bug per se, as outlined in the comment.

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jus (jus) said :
#2

Ok, comment was lost while converting, here it is again:

I guess you describe the "Actual frame rate" display.
This is displayed in the tooltip if you hold the mouse over the textfield.

In dlgprefcontrols.cpp we have this:

void DlgPrefControls::timerEvent(QTimerEvent * /*event*/) {
    //Just to refresh actual framrate any time the controller is modified
    frameRateAverage->setText(QString::number(
        WaveformWidgetFactory::instance()->getActualFrameRate()));
}

The display seems confusing and of little practical use.
It could go into a separate debug submenu, together with the OpenGL version display - once we move the waveform options in the preferences from INTERFACE to a separate WAVEFORMS section, see lp:1014258

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