bitmapdata.lock error
Asked by
Adam Holland
Hi, I just downloaded the latest version and I get an error when I lock() a bitmapdata and the call its copyPixels() method. I can run teh code without the lock() but it is very slow compared to the flash compiled version.
I see Jeash has a drawToSurface, should i actually be using this instead of the copypixels? I am running a benchmark to see what sort of performance I get (Bunnymark :)) In flash I can get 10000 + but in HTML i can even get 300 at 30fps.
Thanks,
Adam
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- jeash Edit question
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- Adam Holland
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