You ar right Mohammad its not idicator-multiload as such but its heavy
usage of a api function that adds a icon img to the Unity panel.
The indicator-multiload "applet" adds a new icon img every second
without making sure the referece to to the img is really released.
This may be a flaw in the api or a miss usage of the same.
I have not looked at your scripts but maybe there is a way for you to
take care of the "text" leak by unreference or clean up ref to it somehow?
On 2011-05-24 17:05, Mohammad Razavi wrote:
> This bug is definitely not related to indicator-mulitload. Any
> indicator that change its icon or text regularly could increase compiz
> process memory usage. My simple script (Post #6) could verify this fact.
>
You ar right Mohammad its not idicator-multiload as such but its heavy
usage of a api function that adds a icon img to the Unity panel.
The indicator-multiload "applet" adds a new icon img every second
without making sure the referece to to the img is really released.
This may be a flaw in the api or a miss usage of the same.
I have not looked at your scripts but maybe there is a way for you to
take care of the "text" leak by unreference or clean up ref to it somehow?
On 2011-05-24 17:05, Mohammad Razavi wrote: mulitload. Any
> This bug is definitely not related to indicator-
> indicator that change its icon or text regularly could increase compiz
> process memory usage. My simple script (Post #6) could verify this fact.
>